InMemoryPasskeyPersistence

class InMemoryPasskeyPersistence(ttl: Duration = Duration.ofMinutes(5), clock: Clock = Clock.systemUTC()) : PasskeyPersistence(source)

Constructors

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constructor(ttl: Duration = Duration.ofMinutes(5), clock: Clock = Clock.systemUTC())

Functions

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open override fun assignPending(response: Response, pending: PendingCeremony): Response
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open override fun clearPending(response: Response): Response
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open override fun findById(credentialId: Base64UriBlob): RegisteredCredential?
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open override fun findByUser(userHandle: Base64UriBlob): List<CredentialDescriptor>
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open override fun retrievePending(request: Request): PendingCeremony?
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open override fun save(credential: RegisteredCredential)